This is the Storytelling pavilion. Its primary functions are to observe, discover and transmit by means of moving eye tentacles. Each pavilion tentacle expands and shrinks its body dimensions. Change in scale is possible due to attractors. The tentacles zoom-in surrounding images from the macro world, and combine these inputs with new abstract layers. With this system it has an ability to modify the entire reality.
In preliminary phase, the project strategy called for diagramming the characteristic attributes of a cartoon character following the transformation of inherited source geometry. Further data manipulation resulted in Story-telling pavilion structure, which could be placed autonomously in the city.
Pavilion is the system of virtual projections inside each moving tentacle
Site
3D print model/ @ gallery exhibition
Tentacle eye and eyeball goggling concept
Visualisation of transforming geometry displays relationship between eye image projection and projection as farsightedness occurs in different phases of elements interaction [in space and time]. Tentacle eye is attacked and responds [in space and time].
Data analysis
Constructing model 1:20 with different type of surface
Storytelling Pavilion gallery exhibition @ Gallery Medium [SK]



































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